Tuesday, February 18, 2020

Consciosness in Human Behavior - Ryle and Nagel Assignment

Consciosness in Human Behavior - Ryle and Nagel - Assignment Example The ‘thing’ that was there on earth was thus, not a real one, since it was a mere shadow that could not match up to the real idea of the thing. The soul, Plato believed, was immortal and heavenly, unlike the body, which would be discarded during death. The mind and the body, thus was split into two entities within the same human being. The mind, Plato felt, would return to its earlier form as soon as it left the corporeal frame, since the knowledge of its essence was present in itself and the soul had to only recollect this knowledge that was independent of the body (Platonic). The mind is thus given a superior position that would enable the person to aspire to attain a greater moral stature that would correspond with the nature of the soul. There are certain differences to the theory of dualism that Rene Descartes brings in. In Descartes’ theory of dualism, there is, like in Plato, a distinction between the mind and the body. Like Plato, he also identifies the mi nd with the soul. The essence of the human soul, Descartes held, was its ability to think and reason. The soul thus undergoes certain changes as a result of thought, unlike in the case of the theory of Plato where the soul would return to its former state following death. ... Works Cited â€Å"Cartesian Dualism†. all about philosophy. Accessed on 30th December, 2011 â€Å"Platonic dualism†. Philosophy Online. Accessed on 29th December, 2011 Consciousness in Human Behavior- Ryle and Nagel Thomas Nagel’s understanding of the concept of consciousness is a complex one that involves an understanding of the mind-body split that challenges Cartesian models. By invoking the model of the bat, Nagel states that the mind of a person can never be understood by another entirely since the experience of that person would be entirely different and such an understanding would require a substitution of one’s consciousness with that of the other person. This too, would fail to achieve the purpose, since the examined consciousness would have changed. The fluidity of the consciousness is what forms the basis of this theory that sheds light also on the mind-body split and critiques the reductionist views regarding it. The analogy of the bat is meant to make the impossibility of understanding the consciousness of another person. Gilbert Ryle gives an alternate understanding of the human consciousness. He reawakened the question of the relationship between the mind and the body by rejecting the theory of dualism. He believed that the mental and the physical could not be categorized as two separate categories and such a separation was according to him, a â€Å"category mistake† on the part of Descartes (LaFave). He believed that the intention that a person had could be formulated in different terms through turning the aspects of a person’s behavior and his or

Tuesday, February 4, 2020

Nintendo Wii Research Paper Example | Topics and Well Written Essays - 750 words

Nintendo Wii - Research Paper Example For sometime now, Nintendo has been a strong market force, having bigger companies like Sony and Microsoft as closest competitor. This performance is however not global as in parts of the world such as Japan, were â€Å"sales were falling below those of Sony's PlayStation 3 during March 2009† (Harding, 2009) SWOT ANALYSIS Strength Rank (2008) observes that Nintendo has four major strengths which have to do with â€Å"a strong brand name, high returns, high employee efficiency, and debt free status.† This means that the company the potential of building a very formidable market base in many parts of the world since it is globally known and free from financial constraints. Weakness Nintendo’s greatest weakness has to do with its inability to meet demand of its products, especially the Wii. Rank (2008) laments that â€Å"the new Nintendo Wii console is under such high demand that the manufacturers are not able to supply the key components.† Opportunities Nint endo can take opportunity from two major areas, which are â€Å"Growing US games software market and increasing demand for online gaming† (You Sigma, 2009). The company is therefore challenged to take up the opportunity to grow its stake in the video game industry. Threat The company is threatened with the general slowdown of the Japanese, American and European markets (You Sigma, 2009) as a result of the global economic crisis. Analysis via Porter’s Five Forces Model Threat of new entrants The technology industry is a fast growing one with new entrance seen every now and then. Because of the seemingly lucrative nature of the industry, Nintendo risks stiffer opposition from new entrants who may not be new to technology but to the video game industry. In such a situation, such entrants are likely to cause a commercial stir with their existing name. Bargaining Power of Buyers Global economic hardships result in increased bargaining power by buyers (Konadu, 2004). Because the world is yet to recover fully from the global economic crisis, Nintendo risks buyer opting for lesser fee of products and services. Bargaining Power of Suppliers Nintendo’s suppliers raised their bargaining power due to offset of stricter opposition and competition in the video game market. Nintendo had to face competition from Microsoft and Sony and so had no other option than to give in to the bargain of suppliers. Substitute Products/Services Currently, Nintendo have shown lesser power to substitute its products as services. This is because for a very long time, the company’s focus has remained video game. Intense Rivalry Microsoft as one of the rivals of Ninendo will continue to offer intense rivalry because Microsoft is faced with stiff competition in other areas of its production such as software and computer production. For this reason, Microsoft is likely to pay more attention to the video game section of its company. Strategy used Nintendo’s strate gy can be seen in two major areas. First, taking advatange of technology where by the company’s â€Å"innovative approach to videogame technology is evinced through the Wii’s controller system† (Roccols, 2008). Such use of technology was perhaps neglected by competitiors. Secondly and closely linked to the first, the Nintendo Wii is able to target a larger user base as it targets consumers of all ages. With this strategy, â€Å"The Wii has allowed Nintendo to not only compete with Sony and Microsoft, but to experience the incredible success it remembers